Alright, let’s dive into this story. Strap in, because it’s gonna be all over the place, but hey, life’s messy, right?
So, there was this guy, Shuhei Yoshida. Well, actually, he’s kind of a big deal in the PlayStation world. Used to run the show at PlayStation Studios, or whatever they call it now. Anyway, he spilled the beans to VGC about something pretty wild. Picture this: a Jumping Flash VR game. I know, right? But, spoiler alert, it didn’t make it past the drawing board. Now, what’s up with that? No idea. Maybe the stars didn’t align or Sony got cold feet. Happens to the best of us.
Yoshida, while casually chatting, hinted at this unreal project. A throwback to 1995 with Jumping Flash, a platformer that, honestly, was ahead of its time. But the VR thing? Just got lost somewhere along the way. Didn’t even catch who was supposed to work on it. It’s like one of those mystery stories where the pages are missing. Any developers reading this? Maybe it was you, maybe not. Who knows.
On the flip side, Fantavision 202X, remember that one? It did make the cut. Imagine fireworks but puzzle-style. This revamped gem from Japan Studio got a fancy reboot in VR. Hats off to Cosmo Machia. Somebody must’ve done a rain dance because it launched with the PlayStation VR2 and even hit Steam. Yeah, with VR support and all. How cool is that?
Oh, and Yoshida himself. He’s out of Sony now but still waving the VR flag high. Funny thing, he once said he was “wrong” about the VR headset. Apologies and all that jazz. But now? He’s all about it, raving over games like Synapse and Before Your Eyes. I gotta check those out. Last spotted cheering for Reach at Summer Game Fest with the nDreams crew. The dude’s not slowing down.
So, there you go. A bit scattered, maybe like your dresser on a Monday morning, but sometimes that’s just how stories unfold.