I’m on a bit of a Pokemon TCG Pocket kick lately, and hey, who can blame me? So, anyhow, Eevee Grove dropped like two weeks ago. Everyone’s already sniffing around for what’s next—typical, right? Some folks are busy hoarding Hourglasses. And, honestly, I still can’t decide if I’m intrigued or just rolling my eyes at all this waiting. July’s gonna be the month. Gen 2 or Gen 3 could steal the spotlight—finally, maybe? Those little critters are long overdue. Oh, man, don’t even get me started on those Fighting cards… Triumphant Light had the last decent ones, and that seems like a lifetime ago.
Look, I’m not saying Fighting decks are garbage now, okay? But they feel like stale bread left out too long—only two decks making waves these days. Plus, all eyes are still on the cards from Space-Time Smackdown and Triumphant Light. Not sure why the new sets haven’t shaken things up in a big way. Could be just me, questioning everything. Lucario Ex got a nod here and there, but not enough to make a fuss about. Weirdly, Passimian Ex and Lycanroc Ex were kinda there too. Top decks though? Definitely Rampardos or Garchomp Ex—still reigning champs in my book.
Oh, that Rampardos card! Space-Time Smackdown handed us that gem back in January 2025, and here we are, still obsessed. I mean, 150 HP on a non-Ex card? It’s like having cake and still snagging the full pie. Smashes the opponent for 130 damage with a single Fighting Energy. Sure, there’s a little sting with that recoil, but come on, it’s 50 damage—practically a gentle breeze. And the fact Rampardos is Stage 2 due to Skull Fossil? Barely a hiccup. Throw in Celestial Guardians’ Rare Candy, and you’re zooming by turn two. Silvally combo? Seriously, the stuff of legends.
Now, here’s the twist—sort of a “half-Fighting” deck with Rampardos and Silvally. Rampardos does the heavy lifting, but Silvally, being a Normal-type, sneaks in. Kinda sneaky, right? Anyway, boosters from that set are gold mines. Maybe it’s wishful thinking, but I’m holding out for a set that gives Fighting types a bit of a jolt—Rampardos can’t steal the limelight forever.
Then there’s this other deck with Garchomp Ex—vintage stuff from Triumphant Light, but it hangs in there. Garchomp with 170 HP for a Stage 2 Ex is nothing to sneeze at. A couple of solid attacks, too—Linear Attack’s a cheeky 50 damage wherever you fancy, and Dragon Claw’s dishing out a hefty 100 with just a bit more energy. Pair that with Rampardos, and you’ve got a powerhouse. Healing sprees with Lillie, and clever plays with Cyrus Supporter to shuffle and smash the opponent’s benched Pokemon. It’s wild. I’m all for a card revolution, but right now, these decks keep the game from going dull.
So, there it is. A whirlwind of thoughts from this little corner, where typing and overthinking collide. It’s all up in the air, but isn’t that half the fun?