Wow, stealth games. Takes me back. Remember those days when Metal Gear was all the rage? 1987, I think. Kojima dropped that bombshell, defining what’s now the stealth-action genre. Then along came Thief, Hitman, Splinter Cell – those sneaky wonders just expanded the horizon. I wonder if the essence of stealth has kinda slipped through the cracks over time. That’s where “No Sun to Worship” steps in. An indie game trying to bring back that old stealth magic. Hmm, curious stuff.
So, what’s the deal with this game? It’s got these six chapters, each like a mini-mission where you sneak in, take out the bad guys, and slip away. Easy, right? But you’ve got limited tools. That’s kinda cool though, because it forces you to be all MacGyver with your strategy. You can sneak around, destroy lights, dodge cameras – seems like every move is crucial, or not. Maybe just run around with an empty gun pretending it’s not, ha!
And talk about atmosphere. It tries to capture that retro vibe, you know, with a bleak, post-nuclear world setting. Sounds intense, right? Traveling through a place that’s basically on life support while you figure out your role. I don’t know about you, but it feels hauntingly beautiful, like watching an old black-and-white movie on a stormy night.
Is it for you? If you’ve got a soft spot for classic stealth games and want to test those creeping and sneaking skills again, why not? “No Sun to Worship” might just be your thing. Curious to see how it holds up, blending nostalgia with new twists. But honestly, who knows if it’ll hit the spot. Like trying a new coffee – sometimes it’s amazing, sometimes it’s just… meh.