I’m diving into chaos mode here, folks. So, I’m juggling a job that never quits, two tiny humans (let’s just say kids have a knack for picking the absolute worst times to demand your full attention), and I created “The Abandoned Planet” in this Florida bedroom corner that’s more like a tornado hit it. Imagine a Moleskine notebook swallowing up my desk, packed with doodles of rooms and scribbly corridors. Oh, and the toddler? Apparently, laptops are meant to be crawled over. Optimistically, I thought, “One year, tops!” to finish this. Fast forward two and a half years—coding, drawing, animating, and inventing an alien number system. Why? Because that’s what solo dev hustle looks like, I guess.
And then there’s the pixel art. Every tiny square was crafted on my Wacom. I got way too into the detailed animations and the creepy music. It’s retro four-way D-Pad-style but somehow snappy at the same time. You’re unraveling glyphs and junk as you bumble through this alien place. It’s 90s-style gaming with a modern twist. You follow?
Oh wait—modern and retro at the same time? Sure, why not. Dive into sweet pixel art jazzed up by HD UI. Navigate with this slick system that makes you feel like a gaming ninja—quick and nimble. Think classic point-and-click where items and the environment morph into totem-awakening, device-powering epicness. Yeah, the world’s big—like, five acts and 300 areas big. Just saying.
Oh, and there are cutscenes. You know, those little movies that pop up to keep the story flowing? They’re brief, dynamic, and heck—did I mention it’s fully voiced in English? Plus, like ten other languages. Even in this quirky alien tongue I played around with.
Now, this isn’t just some one-off wonder. It’s part of a larger interstellar saga, nodding back to Dexter Stardust’s past adventures. Every puzzle piece and alien doodle emerged from my tornado-room, keeping development wild. Craving an adventure that melds lost civilizations with indie game dev joys? Hop into “The Abandoned Planet” for your next weekend escapade.
That’s my spiel. Weird? Sure. Real? You bet. Let’s see if AI can make sense of this whirlwind.