So, okay, picture this: you’ve always wanted to be in charge of some bizarre corporate nightmare run by cosmic beings, right? No? Just me? Well, this game, "The Deadly Path," might be your weird dream come true—or your most frustrating reality. You’re The Custodian, managing a dungeon to keep these cranky gods happy. It’s all about building stuff, juggling resources, and dealing with annoying intruders. It’s like if "The Office" had a darker, more twisted spinoff. Not kidding.
At the start, it’s like, “Wow, this is cool,” ’cause, you know, balancing the whims of moody gods while growing your eerie domain sounds intense. The game has this strategy thing going, kinda like board games with tiles, if you’re into that. Plus, the style? Super gothic, all moody and whatnot. The soundtrack gives off major creepy vibes, like you’re at a midnight ritual or something. Goosebumps.
But here’s the kicker—things start to unravel quick. First, the UI feels like… someone tossed everything into a blender and called it a day. Want info? Good luck finding it! And don’t even get me started on this glitch where the game unpauses randomly. It’s like, “Hey, you’re on a timer, and oops, the pause button decided to take a holiday.” Anxiety much?
Let’s chat about difficulty. The thing doesn’t ease you in; it more like throws you into the deep end and waves mockingly. New stuff pops up outta nowhere, and unless you’ve been reading forums—or ancient scrolls—you’re toast. Trial by fire, folks. Or should I say, trial by disastrous tooltips.
And the grind? Imagine dragging a rock uphill while you figure stuff out amidst bugs. Progress feels slower than a sloth running a marathon.
The pacing’s wacky too. One second? Bored. Next? Total chaos, thanks to a grumpy god throwing a fit. Hard to get into a groove when the game keeps yanking you around, but there’s potential hidden there somewhere if it just stopped all the yo-yo nonsense.
"The Deadly Path" is, um, a ride. Creepy, kooky, and a bit frustrating. If you’re into masochistic gameplay or love micromanaging chaos, jump in. Otherwise? Maybe wait till they fix a few things—or a lot of things.
Oh, and they sent me a retail copy to check it out. So there’s that.
The Deadly Path
Art Style: 8/10
Gameplay Depth: 6/10
User Experience: 3/10
Stability & Polish: 3/10
Overall: 5/10
It’s all down to the concept: a dungeon built for cranky gods. Cool idea, right? But the bugs, terrible tutorials, and early grind make it a chore, unless you’ve got patience to spare.